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How is toddler immortality relevant? A failure state exists. If toddler-only households are viable, that’s just a design oversight, which is an unrelated issu
by YurgenJurgensen 2y ago
How is toddler immortality relevant? A failure state exists. If toddler-only households are viable, that’s just a design oversight, which is an unrelated issue.
I never said that steam achievements were a score. Please try to read my posts. I thought it would be obvious that they represent a success state. I also note that you ignored the fact that Harvest Moon literally has an ending.
Also, I don’t know why Jeremy’s games qualifying is relevant. I never said they don’t.
- netdevnet 2y agoI am not reading your mind just reading what you write. So what is and is not obvious is something solely concerning you. If Steam Achievement is not a score, is Harvest Moon not a game then? Same thing about crafting and building games. And having an ending is not synonymous with a success state or a failure state. I think it's clear that your definition is not a valid one as many games don't fit it