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I don't think you can get anywhere close to the performance of a PS5Pro with an 8-900 bucks PC. There's also the matter of the user experience, the fact that a
by cassianoleal 2y ago
I don't think you can get anywhere close to the performance of a PS5Pro with an 8-900 bucks PC.
There's also the matter of the user experience, the fact that a lot of people have a large catalog of games on the PS platform.
On the other hand, there's a lot of stuff that can be done on a PC that's just impossible on a console.
On the one hand, the console is a bargain. On the other, not nearly as much. Apples, oranges.
- deleted 2y ago[deleted]
- imbnwa 2y ago>There's also the matter of the user experience, the fact that a lot of people have a large catalog of games on the PS platform. Playnite is no match at all for the PS5 interface, which also handles streaming apps, which Playnite does not from what I can tell. I use both and know very well. The last place a user wants to deal with buggy behavior (bug right now in Playnite where I won't be able to use controller to move to the top bar in Playnite) or a manual touch to get things going the right way (Windows multi-display behavior is insanely bad, you need a Playnite plugin to fix it so things always launch on the TV and not the monitor, but you have to assign this for each new game) is entertainment center UX.