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> Basing any serious project on 0.x libraries is always subject to this issue. So I guess I'll hold off on having random numbers in Rust then [1]. [1] - https
by q3k 2y ago
> Basing any serious project on 0.x libraries is always subject to this issue.
So I guess I'll hold off on having random numbers in Rust then [1].
[1] - https://docs.rs/rand/latest/rand/ https://docs.rs/rand/latest/rand/
- swfsql 2y agoIt's already at 0.8, just another 20% and..!