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I believe that iOS simply didn't allow any LGPL code on App Store, though I don't remember the exact reasoning.
by HexDecOctBin 2y ago
I believe that iOS simply didn't allow any LGPL code on App Store, though I don't remember the exact reasoning.
- hatefulmoron 2y ago(This is just from my very quick searching, so please correct me if I'm wrong.) I don't think there's any restrictions on LGPL code for the App Store, but the restrictions I mentioned earlier are probably tricky to conform to[1]. [1]: https://stackoverflow.com/questions/35068054/does-app-store-accept-qt-app-linked-with-qt-library-lgplv3 https://stackoverflow.com/questions/35068054/does-app-store-...
- HexDecOctBin 2y agoYeah, seems like even VLC is there. I remember that there used to be some issue with FSF licenses on the App Store, but it's been almost a decade, so I can't recall the details. I do remember switching out OpenAL-soft due to this issue.