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Back in my day we all played on private, community ran servers where you could easily vote to kick/ban folks, the server owner was your buddy, or you played wit
by candiddevmike 2y ago
Back in my day we all played on private, community ran servers where you could easily vote to kick/ban folks, the server owner was your buddy, or you played with people you trust.
Now everything is matchmaking, private servers, live service and that sense of community is gone.
- card_zero 2y agoWhy isn't it still like that? Don't players want small communities?
- choo-t 2y agolot of thing happened, 6th gen consoles started a new way of using online games (no keyboard, no third party chat/vocal, no group chat out of game, no private server), then the industry pivoted away from private server to have more control on their games, then the whole F2P economy then GaaS took any agency out of players hands.
- reisse 2y agoIt's very hard to gather full teams (usually 10 persons) in a small communities. Public matchmaking gives an opportunity to start a game in a minute from clicking "play", regardless of how many people you have at hand right now. Small communities still exist, it's just that vacant places are now filled with strangers.
- account42 2y agoYou can't effectively sell skins if the players are in control of the servers.