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Unity's killer feature really is "edit while in Play mode." I miss it when in Unreal as well. That said, its really a double edged sword. Unity can turn into
by jayd16 2y ago
Unity's killer feature really is "edit while in Play mode." I miss it when in Unreal as well.
That said, its really a double edged sword. Unity can turn into a buggy mess if you try to get too clever about mucking with domain reloads and such.
- pjmlp 2y agoSomething like Live++ would help in Unreal.
- jayd16 2y agoUnreal has hot-reload of code. The difference is that in Unity the scene editor tooling is active while in play mode. You can move objects, inspect values and edit game object properties and the playing simulation is updated live. Unreal has some of this, in that you can see dynamically spawned AActors(game objects) but their properties and components are not updated and are not editable while playing.