4 ms·
Reminded of Kaze Emanuars work on optimising N64 software. (https://www.youtube.com/channel/UCuvSqzfO_LV_QzHdmEj84SQ https://www.youtube.com/channel/UCuvSqzfO_L
by DaoVeles 2y ago
Reminded of Kaze Emanuars work on optimising N64 software. (https://www.youtube.com/channel/UCuvSqzfO_LV_QzHdmEj84SQ https://www.youtube.com/channel/UCuvSqzfO_LV_QzHdmEj84SQ)
The RAM was so terrible that essentially you try to keep the processors running in cache for as long as possible. RAM access is painful.
There is a performance profiling tool built into F3DEX3 that now shows that approximately 70% of the time the system is idle while running Zelda OoT. It is just waiting for memory transfers. The folks at SGI/RAMBUS cut corners a little too hard building that system.
But turns out this kind of performance profile is just prep for were we are heading apparently.