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A VR centric Linux distribution is not going to solve the fundamental problem of people getting sea sick from doing 3D stuff in VR, of how sweaty and disorienti
by pbmonster 2y ago
A VR centric Linux distribution is not going to solve the fundamental problem of people getting sea sick from doing 3D stuff in VR, of how sweaty and disorienting wearing the damn things is, of the cables getting in the way and the minor inconvenience that displays of text are almost completely unusable due to insufficient resolution.
The hardware still needs to gain an order of magnitude in several dimensions.
- klibertp 2y agoApple Vision Pro can display legible text, and the pass-through camera's resolution is also enough to read printed text. At least, that's what I read about it. At this point, the only dimensions to improve would be weight and price. However, motion sickness is a real problem. With sufficiently good pass-through, it might not be that bad, but in my Quest 3, I get motion sick after 15 minutes at most when gaming. It's a bit better in pass-through mode, but most software doesn't seem to support it.
- Filligree 2y agoHave you tried chewing on a ginger root beforehand?
- pbmonster 2y ago> Apple Vision Pro can display legible text, and the pass-through camera's resolution is also enough to read printed text It's not even close to sitting in front of the cheapest full HD office monitor, not to speak of a modern 4K screen. I don't think anybody seriously writes text for a living with a Vision Pro in front of their eyes right now. Maybe they'll fix all the other problems those headsets have, and the average consumer will accept a regression in image quality - just like when we transitioned from CRT monitors to LCD screens (it took something like 15 years until LCDs caught up with the best CRTs available).
- lawlessone 2y ago> (it took something like 15 years until LCDs caught up with the best CRTs available). I actually think colours still feel wrong.
- shadowgovt 2y agoModern room-scale setups go miles towards dealing with the seasickness (at the cost of constraining your active space to a room-scale, so you have two abstractions for motion).