3 ms·
Also just moving problems to the graphics card. The common rotate, transform, and so on, are all classic graphics hardware tasks.
by nitwit005 2y ago
Also just moving problems to the graphics card. The common rotate, transform, and so on, are all classic graphics hardware tasks.
- shepherdjerred 2y agoYou still need the CPU to tell the GPU what to do
- colordrops 2y agoRight, so you have simple statically defined optimized routines written in c/c++ calling the GPU, like any high performance graphics engine.