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This actually sounds like a great idea, I've often wondered with some of the advanced city simulators like this if this might be possible. Seems like a good use
by bastard_op 2y ago
This actually sounds like a great idea, I've often wondered with some of the advanced city simulators like this if this might be possible. Seems like a good use of AI if it had access to all those data sets local government GIS folks use (hopefully) to align this sort of data to make these virtual representations.
Problem I think would be most folks that might even do this as a hobby probably don't have that access to GIS and other data (cheaply) like they did here, and government workers are government workers, so nothing interesting will usually ever happen there. Certainly not in the US with any government entity I've worked with here at least
- Mistletoe 2y agoOddly enough, this is how our own universe simulation got started
- icaruswept 2y agoRealistically I don't think the UDA (Urban Development Authority) will use this, BUT we have had calls with them where they asked to see a demo and seemed massively excited at the prospect of being able to visualize changes in the character of the city (in fact they wanted to know if we could build municipal buildings if they gave us the maps). University students who eventually become GIS folks seem more like the audience that will actually end up running and tweaking this.
- bastard_op 2y agoI had a similar notion, as I prior worked with a large southern California municipality that was into "smart city" things as a solutions architect, and they would have loved for something like this for the same reasons you stated, particularly visual changes or features, adjusting pedestrian/bike/car traffic flows, points of interest, etc. I would love to know how large of a city would be possible to "import" and run with enough of a like data set. I would imagine it would give any GIS nerd a boner if they could do so themselves. Even remotely close I would consider a feat, so bravo to the team that did this!
- icaruswept 2y agoThanks! You may want to read the methodology - most of the imports broke and it ended up being a lot of manual work: https://github.com/team-watchdog/colombo-skylines/wiki/Introduction-and-methodology https://github.com/team-watchdog/colombo-skylines/wiki/Intro... As for limits, when modded to the hilt, Skylines will give you: 298.6 sq km maximum area 1,048,576 maximum citizens 49,152 maximum individual buildings 65,636 maximum vehicles in motion 65,636 maximum parked vehicles 256 maximum transport lines (bus routes, train routes) That will no doubt change the nature of the city you can set up - you could do a large city very sparsely, or a smaller area in greater detail.