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We've gotten a lot of respect for Figma while making Repaint. Building a performant rendering engine is complicated, and that's only one part of it. You have to
by izakfr 2y ago
We've gotten a lot of respect for Figma while making Repaint. Building a performant rendering engine is complicated, and that's only one part of it. You have to handle large documents, multiplayer, layouts, the list goes on. The technical weight of Figma is huge.