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It's insane that they are giving up so soon. They released it with basically no advertising. Even if you ignore the real issues with the game, people not liking
by Suppafly 2y ago
It's insane that they are giving up so soon. They released it with basically no advertising. Even if you ignore the real issues with the game, people not liking the character design, the live service aspect, etc. It's pretty obvious something like this is going to fail if they don't put any effort into hyping people to play it.
I'm way more into gaming than a lot of people and the first I heard of it was headlines about the launch being so unsuccessful.
- blibble 2y agothey didn't have anything to advertise the primary lure of overwatch always was the characters they were bright, colourful and attractive, almost magnetic in terms of drawing you in and they had something for everyone, and once you were in the gameplay kept you there meanwhile the characters in this game just look off
- Suppafly 2y agoSure, but there are other ways to market a game than character design, they didn't even attempt to market the game as far as I can tell.
- doublerabbit 2y agoOW1 felt to me what Quake3 was when I was 13. You had a giant mech, could shoot like crazy and just cause total chaos. Different maps, and fun game modes. Until toxicity hit and the Blizzard blizzard. Maps were big and with a good team, it was a blast. Nothing else filled my void of Q3, now an dead genre. Deadlock is okay, but I'm not a MOBA person.
- nothercastle 2y agoTeamwork required games are always going to be toxic. Quake, bf and mw work because they generally don’t require much cooperation between toxic people
- recursivecaveat 2y agoI suspect they're not completely giving up, and will try to run it back with some minor tweaks as a free-to-play title in a few months. It's a time-honored failed-launch tradition and probably worth a shot once you let the bad publicity clear. I can't imagine it working well here though, you can't really fix bland bones with a some cheap touch ups, and free is not really a unique selling point in this genre.
- NeutralCrane 2y agoI wouldn’t say there was no effort. Sony made it the flagship announcement of their summer games presentation, and it apparently has its own dedicated episode in the anthology series by Amazon and the Love Death Robots showrunners coming out in December. They had betas. Even other majorly botched games have had literally orders of magnitude more players at launch. At the time of this announcement, there were 24 total players in the game on Steam, which, assuming all were in a game, is literally only enough to fill two lobbies. It really is an unprecedented failure. My guess is that the show is their Hail Mary. They are sending out refunds now given the absolutely calamitous release, and are banking that the episode in December will drum up enough interest that if they release it as a free to play game at the same time they might have a better shot at getting some kind of player base.