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Humanity has barely figured out how to run safe text-only online spaces. Spaces with images and video are far harder. Spaces with full 3D interactivity of user
by danpalmer 2y ago
Humanity has barely figured out how to run safe text-only online spaces. Spaces with images and video are far harder. Spaces with full 3D interactivity of user generated content is so far from being safe, and that's not even counting that things like VRChat and Roblox are scriptable.
Each escalation of content type brings a significant increase in the complexity of moderation, and things like this show that it's not just moderation to protect people from being offended, it's moderation to keep people physically safe. We need to take this a lot more seriously than we currently do as an industry.
- Hikikomori 2y agoThen there's stuff like this: https://buttplug.io https://buttplug.io
- Kye 2y agoA famously ethical project https://news.ycombinator.com/item?id=41021029 https://news.ycombinator.com/item?id=41021029
- SebastianKra 2y agoI've heard a lot of similar concerns from people who don't have much experience with VR. The general assumption is, that the display format is so immersive, that depictions of offensive content will somehow leave a greater impression than normal. In my experience, this doesn't happen. I find the content equally disturbing (or not), regardless of whether it's on a phone, desktop or headset.
- danpalmer 2y agoIsn't this epilepsy protection a counter point to this? I don't think an epileptic response is a risk of reading a blog post, and even watching a video online is a much smaller and more controllable example, and if pre-recorded it's probably straightforward to automatically detect.
- SebastianKra 2y agoI read OP's comment as more generally focused on disturbing content: > ...to protect people from being offended... Obviously, if you have an impairment that's directly affected by how light enters your eyes, it's a different story.