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QuickBasic was my first programming language and EDIT.COM was my first IDE. I love going back down memory lane, thanks!
by Cheer2171 2y ago
QuickBasic was my first programming language and EDIT.COM was my first IDE. I love going back down memory lane, thanks!
- westurner 2y agoSame. `edit` to edit. These days perhaps not coincidentally I have a script called `e` for edit that opens vim: https://github.com/westurner/dotfiles/blob/develop/scripts/e https://github.com/westurner/dotfiles/blob/develop/scripts/e GORILLA.BAS! https://en.wikipedia.org/wiki/Gorillas_(video_game) https://en.wikipedia.org/wiki/Gorillas_(video_game) gorilla.bas with dosbox in html: https://archive.org/details/GorillasQbasic https://archive.org/details/GorillasQbasic rewritten with jquery: https://github.com/theraccoonbear/BrowserGORILLAS.BAS/blob/master/js/gorillas.js https://github.com/theraccoonbear/BrowserGORILLAS.BAS/blob/m... Basically the same thing but for learning, except you can't change the constants in the simulator by editing the source of the game with Ctrl-C and running it with F5: - PHET > Projectile Data Lab https://phet.colorado.edu/en/simulations/projectile-data-lab https://phet.colorado.edu/en/simulations/projectile-data-lab - sensorcraft is like minecraft but in python with pyglet for OpenGL 3D; self.add_block(), gravity, ai, circuits: https://sensorcraft.readthedocs.io/en/stable/ https://sensorcraft.readthedocs.io/en/stable/