3 ms·
We made Unreal Engine web-compatible (WebGPU, WASM, multi-threaded)
- doctorpangloss 2y agoThis is intriguing but it doesn’t load on the iPhone, even with WebGPU enabled or disabled. SimplyStream’s progress bar sits on 0%.
- astlouis44 2y agoWebGPU isn't properly supported on iOS yet, unfortunately.
- deleted 2y ago[deleted]
- doctorpangloss 2y agoSooooo... do you see what I'm saying?
- Two4 2y agoI know what you're saying, but I'm not sure I get your meaning - are you pointing out the shortcomings of the iPhone platform, or are you pointing out the software as being the issue?