5 ms·
This rubs me the wrong way. Resource renaming is a high level concept, which was one of the features of OpenGL that all the modern APIs have successfully droppe
by kvark 2y ago
This rubs me the wrong way. Resource renaming is a high level concept, which was one of the features of OpenGL that all the modern APIs have successfully dropped. A modern low level GPU API should not do that.
- enqk 2y agoIt’s so convenient to have buffer renaming as an user of a graphics API. What’s not to like about it?