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Yeah, legal strikes again. Unfortunately SPIR-V was never going to be an option for WebGPU, because Apple refuses to use any Khronos projects due to a confident
by hmry 2y ago
Yeah, legal strikes again. Unfortunately SPIR-V was never going to be an option for WebGPU, because Apple refuses to use any Khronos projects due to a confidential legal dispute between them.[0] If WebGPU used SPIR-V, it just wouldn't be available in Safari.
See also: Not supporting Vulkan or OpenXR at all, using USD instead of glTF for AR content even though it's less well suited for the task, etc. (Well, they probably don't mind that it helps maintain the walled garden either... There's more than one reason for everything)
0: https://docs.google.com/document/d/1F6ns6I3zs-2JL_dT9hOkX_253vEtKxuUkTGvxpuv8Ac/edit https://docs.google.com/document/d/1F6ns6I3zs-2JL_dT9hOkX_25...
- davemp 2y ago# Attendance ## Khronos Neil Trevett ## Apple Dean Jackson Myles C. Maxfield Robin Morisset Maciej Stachowiak Saam Barati ## Google Austin Eng Corentin Wallez Dan Sinclair David Neto James Darpinian Kai Ninomiya Ken Russell Shrek Shao Ryan Harrison ## Intel Yunchao He ## Mozilla Dzmitry Malyshau ## W3C François Daoust Dominique Hazael-Massieux ## Timo de Kort [sic?] ——— I get that Apple/Google have significantly more resources than most organizations on the planet but if these demographics are representative of other (web) standards committees that’s depressing.