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Really wish these were called achievements instead of a skill tree to head off every discussion fixated on how these aren't actually tree structures and/or don'
by starkparker 2y ago
Really wish these were called achievements instead of a skill tree to head off every discussion fixated on how these aren't actually tree structures and/or don't work like, or even have a similar intent as, video game skill trees.
Especially seeing them in practice, it's pretty clear to me that the goal is to fill in all the segments, which helps to identify which skills or projects might be be sitting in a blind spot. And especially in a group environment, helping to point out which people might be able to answer questions about specific tasks because it's easier to spot on a chart like this than asking each member the same questions.
- kragen 2y agoyeah, they're poorly named and that seems to be one of several ways they're poorly thought out. but, whatever, 90% of everything is crap, and maybe they'll get better
- johnnyanmac 2y agoThe design clearly wants to be a tree, though. I don't feel the intent was to fill out every skill tree, but the "start here" and direct graph structure implies some sort of roadmap. It's less appealing, but a more directly communicative design would be more of a difficulty "bucket". Do X% of tasks in tier 1 and then start trying to tap into tier 2, etc.