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Now if only they would admit defeat and support OpenGL ES. If they really want more "apps" on their platform, then removing the need to port that part of appli
by binarycrusader 14y ago
Now if only they would admit defeat and support OpenGL ES. If they really want more "apps" on their platform, then removing the need to port that part of applications would be a huge win.
- saurik 14y agoGoogle apparently has a library (used in Chrome) that implements "most" of OpenGL ES 2.0 over DirectX. I wonder how much help it might provide in this context. http://blog.chromium.org/2010/03/introducing-angle-project.html http://blog.chromium.org/2010/03/introducing-angle-project.h...