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Has this model actually learned the 3d space of the game? Is it possible to break the camera free and roam around the map freely and view it from different angl
by smusamashah 2y ago
Has this model actually learned the 3d space of the game? Is it possible to break the camera free and roam around the map freely and view it from different angles?
I noticed a few hallucinations e.g. when it picked green jacket from a corner, walking back it generated another corner. Therefore I don't think it has any clue about the 3D world of the game at all.
- kqr 2y ago> Is it possible to break the camera free and roam around the map freely and view it from different angles? I would assume only if the training data contained this type of imagery, which it did not. The training data (from what I understand) consisted only of input+video of actual gameplay, so that is what the model is trained to mimick. This is like a dog that has been trained to form English words – what's impressive is not that it does it well, but that it does it at all.
- Sohcahtoa82 2y ago> Therefore I don't think it has any clue about the 3D world of the game at all. AI models don't "know" things at all. At best, they're just very fuzzy predictors. In this case, given the last couple frames of video and a user input, it predicts the next frame. It has zero knowledge of the game world, game rules, interactions, etc. It's merely a mapping of [pixels, input] -> pixels.