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Representing of community at large? Like maybe take two recent high enough production value games that have done extremely great doing this. Dustborn and Conco
by Ekaros 2y ago
Representing of community at large?
Like maybe take two recent high enough production value games that have done extremely great doing this. Dustborn and Concord. Massive number of players of this large community representation. Dozens and hundreds.
- nerdjon 2y ago> done extremely great doing this. Doing what exactly? It isn't clear to me if you are advocating for recognizing a diverse group of players or to focus on a narrow definition of what a gamer is.
- Ekaros 2y agoSell copies and have players? Isn't that reasonable metric for entertainment product? My point is that two contemporary examples of games targeting and recognizing these new diverse groups of players have utterly failed. Indicating that either they totally failed in their marketing in informing that finally there is game for not gamers. Or there simply is no demand...
- nerdjon 2y ago> Sell copies and have players? Isn't that reasonable metric for entertainment product? What your argument was, was unclear. Not everyone knows what is going on with every game at every time. I personally have not payed any attention to either of these games so had no idea what your point mentioning was. Counter Point: Boulders Gate 3. Overwatch. Mass Effect. Dragon Age. Apex Legends. Life is strange. The list goes on The fact is that there are a ton of games that introduce "politics" (diversity) into their video games that do just fine and trying to choose 2 as "failing" isn't proving your point. They could just be bad games with basically zero hype or marketing, I knew they existed but barely knew they even came out.
- deleted 2y ago[deleted]