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This feels like an inflection point where the Chinese gaming industry might start to dominate. The game is certainly popular and there's a lot of positive buzz
by AlexandrB 2y ago
This feels like an inflection point where the Chinese gaming industry might start to dominate. The game is certainly popular and there's a lot of positive buzz around the gameplay.
A lot of people are tired of hamfisted messaging in their entertainment so I don't think the publisher's ban on the topics mentioned in the article is going to dissuade many of the target audience.
- RobotToaster 2y agoThe Chinese gaming industry seem to make games for gamers, while the western gaming industry seems obsessed with unsuccessfully "converting" people that don't play games, as if they are some kind of untapped market.
- kobalsky 2y agoWell King and Blizzard are in Activision, and at least some years ago in their balance sheets we saw that King has a similar operating income as Blizzard. Those silly mobile games rake in some cash.
- Ekaros 2y agoOne can also ask how Tencent and NetEase is buying up stakes in everyone if they were not making money. There cannot be that much free money from CCP...
- bitcharmer 2y agoThe western studios are focusing on making games for "modern audiences" which amounts to around a hundred people. I kid you not. https://steamdb.info/app/721180/charts/ https://steamdb.info/app/721180/charts/
- Ekaros 2y agoWhat first-party(Sony) title for 150 million buys: https://steamdb.info/app/2443720/charts/ https://steamdb.info/app/2443720/charts/
- upon_drumhead 2y agoValve just announced that games existence a few days ago and it's still deep in development. I'm not sure what point you are trying to make based upon its count of early play-testers?
- emidioxyz 2y agoI think you're mixing games up? The Valve game is called Deadlock and currently has 76,000 people playing it.
- bitcharmer 2y agoWhich game are you referring to? Both that I mentioned are fully released
- cholantesh 2y agoThe gaming industry, regardless of where it's headquartered, is actually focused on aggressive, shameless monetization, and the Chinese segment were pioneers in this.
- Macha 2y agoChinese games come with their own areas of messaging - don't acknowledge Taiwan, don't show skulls, don't criticise communism, etc.
- falcolas 2y agoThis feels like a more verbose version of "keep politics out of videogames", which ignores how videogames have always had political messages. Every call of duty game has been a commentary on the military industrial complex and war. Final Fantasy VII had an eco-terrorism group fighting against an evil corporation. Short of perhaps pacman, videogames have and will always carry a message. Also, if this is how the Chinese industry dominates, they're going to give up a good half of their userbase. The streaming prohibition against feminist messaging aside, the leadership of the development studio has been exceptionally sexist and misogynist in their public messages. Even if you set aside the potential to misconstrue idioms (which even Chinese news sites have called sexist), they've outright said that Black Myth Wukong is not for women, since they're only interested in sims style games.