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Yeah, I think the AI can’t be the simulation. There needs to be a conventional game under it. If you convince the farmer to go kill the king right this instant,
by bee_rider 2y ago
Yeah, I think the AI can’t be the simulation. There needs to be a conventional game under it. If you convince the farmer to go kill the king right this instant, the AI could order that pawn to go try and do it, combat mechanics happen, and then you have a dead farmer, a slightly bruised guard, and an empty farm.
I mean, we have lots of fun in much dumber worlds, where the peak of NPC design is bots that walk from their jobs to their homes at certain times of day. And maybe something slightly more advanced will fall into an uncanny valley (we probably don’t have the technology to simulate an AI farmer following your advice to take part in a grand conspiracy to kill the king).
- itishappy 2y agoAgreed! My fear is too much NPC agency will lead to exactly what we see in the real world: conflict. Great, that's the interesting bit! I just worry that without careful planning we'll be facing an NPC battle-royale, and an empty map isn't a particularly fun one.
- bee_rider 2y agoOf course, it is a high bar that most game companies could get nowhere near, but Dwarf Fortress already makes an interesting world dynamically. Maybe an LLM could be dropped into that world to give it some characters.
- gs17 2y agoWith current LLMs, I'd worry about the opposite. ChatGPT and Dungeons always ends up with it insisting problems be solved non-violently.