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I really want to like VR, but the ergonomics do suck. That doesn’t even touch on needing a fairly large open space to play in, or the nastiness of sweating into
by everforward 2y ago
I really want to like VR, but the ergonomics do suck. That doesn’t even touch on needing a fairly large open space to play in, or the nastiness of sweating into a headband for an hour.
I do think there are features that make it very close to worth it.
The sense of scale is unbeatable; having to move my neck upwards triggers some kind of “damn, that _is_ big” response.
VR can actually trigger my fear of heights, which is actually weirdly fun when you know there’s 0 actual danger. It’s very cool to build something big enough my monkey brain is afraid of falling off of it, and not because I don’t want to drop my inventory.
Combat feels more frantic when I’m actually frantically spinning and swinging my arms. It just isn’t the same as whipping a mouse around and clicking.