2 ms·
I think the follow up games to HOMAM3 suffered a lot from focus on graphics and looks, opposed to investing more time into gameplay, map design, and computer op
by zelphirkalt 2y ago
I think the follow up games to HOMAM3 suffered a lot from focus on graphics and looks, opposed to investing more time into gameplay, map design, and computer opponents. They lost a lot of charm. Skeptical, whether yet another 3D graphics title will reach the heights of HOMAM3. Just too much effort spent on unimportant stuff. Maybe hire some good 2D artists.
Big pet peeve also: A Heroes game without a hex grid battle field just feels wrong. Square logic is easier, but come on, get good developers and look at something like https://www.redblobgames.com/grids/hexagons/ https://www.redblobgames.com/grids/hexagons/ and figure out the logic. It is not magic.