3 ms·
> see project > excited to try it > code (coming soon) > bookmark project > forget about project Barring the obvious deepfake implications though, I'd be excit
by instagraham 2y ago
> see project
> excited to try it
> code (coming soon)
> bookmark project
> forget about project
Barring the obvious deepfake implications though, I'd be excited to see a new era of SFM-style content made with this
- apeescape 2y agoVideo games with characters looking this good would be amazing.
- littlestymaar 2y agoFor animations video games use motion capture already, and an interesting thing is that you cannot ask your mocap actor to act normally and expect the result to look good, for some reason natural motion is not desired in games and studios both ask the actor to play in a very specific way, and then animation artists still have lots of work tweaking the animations so that it looks good. It's the same reason why acting on a theater scene doesn't just requires that you project yourself in the role and try embody the character but also adapt your motion and expressions so they can be understood by the public sitting afar.
- pedalpete 2y agoThat's super interesting. Do you think that a model could be trained to exaggerate the motions necessary, and then that output could be splatted? There is probably enough mocap data already to "rebuild" games with new characters using similar techniques. Or am I way off here?