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> Yeah and the go isn't really an interesting product anyway. It's a basic, relatively inexpensive model that was sold widely with over 2 million units until J
by Confiks 2y ago
> Yeah and the go isn't really an interesting product anyway.
It's a basic, relatively inexpensive model that was sold widely with over 2 million units until July 2019 [1] and continued to sell for 20% of Meta VR until it was discontinued in 2020.
It still carries about a third of it's inflation adjusted 2018 introduction price on the second hand market, and was a logical product to buy in sets of 10-30 for applications like education, science and parties. As Meta stopped "accepting new Go apps and app updates after Dec. 4, 2020." [2], those sets already became obsolete for new applications using the regular developer tools.
A few months ago, some users wrote on Reddit that "90% of my apps stopped working" because Meta "shutdown the entitlement check server" [3], but that seems to have been fixed despite ending support. Sideloading works like you would expect [4] from Android after you've enabled developer mode (which I haven't tried).
Two people on Github managed to run CM 14.1 on the Oculus Go and published the device tree [5]. There doesn't seem to be much interest and it's a rough build for me. The readme claims that everything works, but I'm skeptical.
[1] https://www.cnbc.com/2019/07/12/facebook-oculus-will-never-break-through-co-founder-jack-mccauley.html https://www.cnbc.com/2019/07/12/facebook-oculus-will-never-b...
[2] https://www.cnbc.com/2020/06/23/facebook-to-end-oculus-go-vr-headset-sales.html https://www.cnbc.com/2020/06/23/facebook-to-end-oculus-go-vr...
[3] https://www.reddit.com/r/OculusGo/comments/1csvj8j/90_of_my_apps_stopped_working/ https://www.reddit.com/r/OculusGo/comments/1csvj8j/90_of_my_...
[4] https://vault.gearvr.net/ https://vault.gearvr.net/
[5] https://github.com/AndroidDevice-Porting/android_device_oculus_pacific1 https://github.com/AndroidDevice-Porting/android_device_ocul...
- wkat4242 2y agoAh yeah I understand, it's just that without 6DOF tracking and tracked controllers it's not much more useful than a Google Cardboard. I would really love to see an open sourced Quest 1 <3 That would be really something new to play with.