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I think the problem isn’t size, after all people are happy to put ever larger TVs in their homes. I think the problem is that VR/AR are such dislocating experi
by Towaway69 2y ago
I think the problem isn’t size, after all people are happy to put ever larger TVs in their homes.
I think the problem is that VR/AR are such dislocating experiences, so unlike anything else that consumers can’t relate to the technology.
These devices do not follow a technological linage such as TV. First came radio, then cinema and then TVs - each technology gave the consumer a relationship to understand the new technology: TV is like having cinema at home, cinema is like radio with pictures etc
There isn’t this same graduation in technology with VR/AR hence consumers are overwhelmed with this technology and don’t grasp the use cases yet.
- Ekaros 2y agoThinking of TVs as size comparison is wrong thing... Think of laptops. How big laptops people want if they are going to move around with them? Unwieldy gaming laptop are reasonable if you move them once a week or absolutely need them. But otherwise people would go for lighter and thinner devices. And here the weight is carefully balanced on your head...