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> save on development time thank you, I needed a good belly laugh! Windows 95 was built in 3 years and its user interface is still superior to anything they'v
by exe34 2y ago
> save on development time
thank you, I needed a good belly laugh!
Windows 95 was built in 3 years and its user interface is still superior to anything they've come up since then - instant redraws, buttons respond to clicks, information was laid out as needed, not to look good in a theoretical sense, etc.
- cyberax 2y agoIMO, the apex of Windows was WinXP.
- flohofwoe 2y agoWinXP was just a reskinned Windows 2000... which was the actual apex of Windows UIs ;P
- skydhash 2y agoWindows XP and Windows 7, although with a lack of consistency (compared to macOS) was great for getting things done and powerfull on even low hardware (I liked how it disable areo effects if you did not have the GPU for it).
- mkl 2y agoI remember it very differently. You could often watch interfaces be drawn line-by-line and box-by-box, with many pixels getting redrawn multiple times before it was finished. Buttons responded to clicks, as long as you waited. The information layout was good though. I would say your comment makes more sense for Windows 2000.
- _ZeD_ 2y agowhat were you using as pc? a moka pot? windows '98 - even on a semi decent machine - was fast
- mkl 2y agoWindows 98 was quite a step up in polish and performance from Windows 95, even on the same hardware. Windows 2000 was an even bigger step up in polish, but more resource hungry.
- Maken 2y agoExactly, Windows 98. Windows 95 was like the beta version, where all the functionality was there but did not work most of the time.
- keyringlight 2y agoRemember that was the era of single processor PCs, if you had a really demanding CPU hog you generally had to forget about trying to multitask as the experience would be painful. If you had something like file compression happening (which could also occupy the HDD) it'd leave little for the UI redrawing, and this is also long before that aspect was accelerated
- exe34 2y agoright, but you can also bring a modern system to its knees with a high enough load. the new systems suck by default. keyboard response time is much higher than ever because of the accumulation of abstraction strata.
- Narishma 2y ago> You could often watch interfaces be drawn line-by-line and box-by-box, with many pixels getting redrawn multiple times before it was finished. Maybe if you ran Windows 95 on a 386 with 4MB of RAM.
- wizzwizz4 2y ago> You could often watch interfaces be drawn line-by-line On a CPU system fast enough to render it within a frame, you could switch that animation off. I think it was mostly there to preserve UI compatibility with potatoes.