3 ms·
AR/VR with low latency could allow for some interesting multiplayer experiences. However there is also the downside of making high fidelity omnipresent surveil
by janice1999 2y ago
AR/VR with low latency could allow for some interesting multiplayer experiences.
However there is also the downside of making high fidelity omnipresent surveillance easier.
- madmax96 2y agoIs bandwidth the limiting factor or is it ping?