3 ms·
This exact tactic got us the failure of the steam machine. Valve has learned that they can't just will native Linux games into existance with 0 marketshare. Th
by akimbostrawman 2y ago
This exact tactic got us the failure of the steam machine. Valve has learned that they can't just will native Linux games into existance with 0 marketshare.
The only way to successfully migrate a large amount of user to any new system is to make sure it can do the same things as the old and then build from there.
- account42 2y agoThe failure if the Steam machines was Valve wanting others to create the hardware for them but still sell it cheaply enough to gain adoption. There were plenty of native linux ports and many more lined up, including from big publishers. > The only way to successfully migrate a large amount of user to any new system is to make sure it can do the same things as the old and then build from there. This is contrary to every single new gaming console in history. If backwards compatibility is offered it is always an add on, usually only released after the system has already gained adoption.
- akimbostrawman 2y ago>There were plenty of native linux ports to quote pcgamer "It may get updates, and may have 3,525 games, but PlayerUnknown’s Battlegrounds isn’t one of them, and neither are Nier: Automata, Black Desert Online, Prey, nor The Witcher 3—these are all current Steam top sellers." - https://web.archive.org/web/20240701183442/https://www.pcgamer.com/what-happened-to-steam-machines/ https://web.archive.org/web/20240701183442/https://www.pcgam... >This is contrary to every single new gaming console in history pc and console might be in the same genre but otherwise there buying habits and consumer culture aren't comparable. windows pc gamer never had to worry about not being able to play old games after over two decades and counting. they are used to steep sales and 3rd party stores.