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"The keyboard can measure the exact force exerted" We can finally have games which understand urgency :)
by minhajuddin 14y ago
"The keyboard can measure the exact force exerted" We can finally have games which understand urgency :)
- jiggy2011 14y agoThis could help the dire state of driving games on the PC. To play a driving game properly you need at least a joypad (or ideally a dedicated wheel). Of course most people's PCs only have a keyboard and a mouse. This is because you need to be able to give gradual controls for things like steering and throttle. A keyboard that solves this problem would be great.
- minhajuddin 14y agoForce exertion can really be another neat signal, We can probably make the confirmation boxes go away if delete is pressed with a lot of force. This is really something which we expect out of natural input devices. I can't count the instances where I used to press the keys harder in fighting games just to hit the other person harder.
- jiggy2011 14y agoThat is true, but I guess it would need to be calibrated on a per person basis. I know people who really give their keyboards a thumping just in the normal process of typing. I'm really looking forward to the next generation of keyboards , with things like dynamic displays on the keys (so that it shows application specific function labels on the keys themselves) and also this. I have heard many people say that the keyboard is dead, which I don't believe for a second but it is certainly high time that it evolved.
- pilsetnieks 14y agoWho cares about the games, think of all the pointy haired bosses who can impart the necessary urgency and importance in their Outlook emails and Powerpoint spreadsheets!