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re: civ6, ime there are persistent and 1-turn transient notifications. if you deal with something related to a persistent notification, the notification doesn't
by inhumantsar 2y ago
re: civ6, ime there are persistent and 1-turn transient notifications. if you deal with something related to a persistent notification, the notification doesn't go away. meanwhile many of the 1-turn transient messages have relevance well past that one turn.
so yeah, I get what you're saying but it may not be the best example