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I hate that most games now only have first-party servers. If the game developers are responsible for server hosting, they're also responsible for what happens
by everforward 2y ago
I hate that most games now only have first-party servers. If the game developers are responsible for server hosting, they're also responsible for what happens on those servers, and rules for conduct end up coalescing on the most sensitive parties.
It's insane to me that there are games rated T or M where swearing isn't allowed. Overwatch made saying "ggez" a bannable offense. The discourse is becoming sterile.
I liked it when people could run their own servers with their own set of rules, and each server had a different sense of character stemming in part from the rules. There were servers stricter than modern game moderation that were "family friendly", and the spectrum ranged all the way to places where the average message contained 4 innuendoes and had more curse words than not. You could choose your own adventure and community.
- deleted 2y ago[deleted]
- jdlshore 2y agoIsn’t “ggez” a taunt, meaning “I beat you easily?” (effectively, “you suck”). Given the toxicity in online gaming communities, I can see why global servers might play whack a mole with those sorts of bans. That’s not to take away from your overall point, that it’s nice to allow community servers. I’d guess that companies don’t do that because it takes more effort and reduces their control over the game experience, and not enough players care enough to make it economically viable given those constraints.
- ecshafer 2y agoSaying ggez is a taunt, thats the point. People talk trash and taunt when they play competitive games. The only sport it doesnt happen in is golf. Its overly sterile to ban taunting.
- paradox460 2y agoQuake 3 and it's descendent games (including the amazing Tremulous) were such an amazing time to be a gamer. The servers built their own communities, and were really just a blast to play