3 ms·
At standard pressure and temperature, a sound wave travels at 343 m/s, IIRC. At a distance of 1m, those soundwaves take about 3ms to get from a pair of speakers
by frabert 2y ago
At standard pressure and temperature, a sound wave travels at 343 m/s, IIRC. At a distance of 1m, those soundwaves take about 3ms to get from a pair of speakers to my ears. I can set the latency of my soundcard to as low as 0.5ms, which would mean an additional distance of ~18cm. I easily move my head that much when playing standing up. I don't see how that additional latency is the issue.
- Scene_Cast2 2y agoModern digital audio workstations use buffers of user selectable size. In my experience, sizes lower than 256 samples will have digital pops.
- regularfry 2y agoThat's because you're not describing audio production. You're describing audio reproduction. In audio production you typically need to keep many audio sources in sync. It's not the latency of a single path that matters so much, it's that you need control of relative latency between different signal paths so that you don't introduce phasing effects.
- frabert 2y agoI am talking about playing my guitar through my DAW in real time, I consider it "production"