4 ms·
I don't think you have to have systems in the same thread/process if you have bake in an API for controlling time and ingress/egress for each component. (depend
by joncrocks 2y ago
I don't think you have to have systems in the same thread/process if you have bake in an API for controlling time and ingress/egress for each component. (depending on what you're trying to test)
You can have the communication channels between components under the control of the simulation environment rather than have them happen in their 'normal' manner. This allows you to inject latency between components, 'fiddle' with the inputs/outputs as suggested as well as record messaging (assuming you're working with systems that exchange messages/events) with appropriate event times.
Another important point around clocks is that you'll want to include a scheduling API in your clock components to be able to schedule events for themselves in the future. If you start moving to event-time then being able to fast-forward in time is another advantage.
Overall it's worth considering the class of issue you're trying to detect with this approach. It's great to be able to run things in event time, debug ad-nauseam but you're not going to catch race conditions without the smarts mentioned around native scheduling.
There are some parallels as well between this style of testing and production replication, so that's good to have at the back of your mind if you're looking to collect production telemetry/ingress + egress data. If you build a good system for this type of testing producing reproduceable code will be part of your development process and you're more likely to be able to produce tooling for investigation/reproduction of production issues.
(The context in which I do work that's kind of in this area is robust backtesting of trading systems)
- 10000truths 2y agoThe reason for using a single underlying thread/process is to prevent the OS scheduler from interfering with deterministic execution. You can't control how and when the OS scheduler kicks in, nor can you perfectly reproduce the clock drift/jitter between multiple cores. If the program under test spawns threads, then you'll have to emulate the execution of those threads by writing your own scheduler whose time slicing and scheduling policies are done deterministically.
- Veserv 2y agoYou can control scheduling; that is how many record-replay based time-traveling debuggers do it. Also, scheduling is independent of deterministic execution unless you are doing inherently non-deterministic things like multithreaded shared memory accesses which you can not simulate faithfully anyways. The only thing that matters in a deterministic execution model is runs of deterministic execution interrupted with non-deterministic events injected at precise points in the execution trace. When serializing onto a single thread you already need to define some sort of correspondence between "simulated scheduler state" to number of instructions to execute as you are already giving up on the actual scheduler (unless you do not care about correspondence to the actual schedule configuration). You just do that, but you get to execute with all of your cores until you reach the injection point (which is how replay systems can work already). Now you can execute in parallel (multiprocessing only though, no multithreading) and use blocking I/O.
- joncrocks 2y agoThis depends on what you're testing. If you're collapsing threads/processes into a single thread you're making decisions about the order of execution anyway so you're not going to catch errors introduced around unexpected preemption or inter-core process/thread timing issues. If you're not looking for that then you can build your software/system to have known sync-points where you can allow a given process to stop/wait and allow other processing to occur. This can then be in-process/out of process/remote. As you say, this ends up being a scheduler with which you have to employ knowledge about the execution/communication channels in order to coordinate correctly.
- a_t48 2y agoThis is actually an area I’m solving right now in the robotics space - you’ve got it exactly right. You need to restrict usage of calls to query the system time, deep control over the message passing later, and a custom scheduler for executing message handlers. Edit: trading systems isn’t an area I considered for this work. A lot of parallels, though.