4 ms·
$18/player is a staggering operating cost. I feel like there must be some easy optimizations to be had that would greatly reduce the overhead. Roblox games ar
by jandrese 2y ago
$18/player is a staggering operating cost. I feel like there must be some easy optimizations to be had that would greatly reduce the overhead. Roblox games are user made! They aren't building the most sophisticated game engine. Sure there are server costs, but that should be pennies. Where is all of that money going?
- hipadev23 2y agoIt's unclear to me how $18/player was arrived it. It's not correct. We can simply look at Q2-2024 pg. 7 [1]: * Total expenses: $1,131,492,000. * Average daily active users: 79.5M, or $14/DAU/qtr. * MAUs are closer to 375M, QAUs likely somewhat higher let's say 400M? * So if we're talking about how much they spend per quarter per unique player, it's closer to $3. * Last quarter they brought in $955M in bookings (revenue is pointless to look at due to the required accounting practices) [1] https://d18rn0p25nwr6d.cloudfront.net/CIK-0001315098/785cb7e2-c792-470e-9ff1-021a0bbdf077.pdf https://d18rn0p25nwr6d.cloudfront.net/CIK-0001315098/785cb7e...