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They have the craziest most difficult interview process I've ever seen, like beyond quant level. But I don't know why. My kids play it and it feels like the jan
by nsxwolf 2y ago
They have the craziest most difficult interview process I've ever seen, like beyond quant level. But I don't know why. My kids play it and it feels like the jankiest most busted-ass 3D engine that ever existed. I'm sure all the secret sauce is doing all this stuff at scale, but what do Leetcode hards in 20 minutes have to do with that?
- guax 2y agoMost interview "rituals" are about gatekeeping and not actual talent acquisition. I'm unfamiliar with theirs but it sounds like it from the descriptions and company output.
- camdenreslink 2y agoIt's just a hazing ritual. Somebody started it when it was a small company, and all of them had to go through it so new hires will too.
- _gabe_ 2y agoMost games have a lot of “jank”, even triple A games. I feel like most people underestimate Roblox because of the graphics, which is 90% how well you can create assets, and 10% programming skill. The real technicality of Roblox comes from its massive online nature, custom built-in editor + IDE combo, custom fork of Lua to add typing, sandboxing, and other optimizations, the social media aspect of the platform, the in game monetary system, and more I’m not thinking of. If all you’re doing is characterizing it as a 3D engine, you’re missing pretty much everything about the platform that makes it work. Nobody looks at VsCode and asks why it’s hard to program that, or Facebook, or Unity, or MMOs, or Stripe. This platform is all those things in one. And I may be wrong on some of the details, but the stuff those devs get to work on is undoubtedly more difficult than the React apps 90% of developers do in their day job that they also had to grind leet code for.