3 ms·
There's a pretty large contingent of developers that follow the likes of Casey Muratori and Jonathan Blow who view such dropped frames and input latency spikes
by cnity 2y ago
There's a pretty large contingent of developers that follow the likes of Casey Muratori and Jonathan Blow who view such dropped frames and input latency spikes as a canary for "this software is written wastefully and without competence". It's not a terrible take to be honest: on a modern machine why on earth would a _text editor_ be unable to process frames upwards of 144 Hz? It implies a technology stack built on an unknowable jungle of wasteful dependencies.
In other words, I don't think it's per se about a couple of dropped frames here and there, it's about a plumage display to other engineers with the same values.
- kazinator 2y agoWhy on earth a text editor might not update the screen at 144 Hz could be, say ... it draws the characters using individual putpixel operations in a canvas. Which would actually be a very simple dependency that could easily be ported.