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It's not gray. Your examples do not violate policy because Apple has an explicit exception to allow stuff like that when specifically running in WebKit's JavaSc
by modeless 2y ago
It's not gray. Your examples do not violate policy because Apple has an explicit exception to allow stuff like that when specifically running in WebKit's JavaScript engine. That's why they use JavaScript, to qualify for the loophole. But as I said, Roblox does not use JavaScript or WebKit for running games and does not qualify for that exception. There is also an exception for "plug-ins" which seems like it could cover the case of camera filters, but definitely would not stretch to cover an entire embedded app store full of complete games purchased with a third-party currency.
- tasoeur 2y agoGoing back to my prior example, selecting an AR Effect/Lens on TikTok/Insta/Snap and is kind of akin to a mini app store if you think about it: https://sh1ftdigital.com/wp-content/uploads/2020/09/IMG_8904-1024x576.jpg https://sh1ftdigital.com/wp-content/uploads/2020/09/IMG_8904...
- modeless 2y agoIf you think about it, a scrollable list of tiny free camera filters is not that similar to an enormous searchable catalog of complete and individually purchasable games. Apple clearly doesn't think these are the same thing either as demonstrated by their explicit policies allowing the former and their attempt to block cloud streaming apps from providing the latter, later turning into explicit policies specifically allowing it for cloud streaming apps and only cloud streaming apps, not Roblox-like apps.
- Drakim 2y agoMaybe to us technical folks, but for everybody else on the planet it's night and day different.