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w.r.t article. Very wordy, could easily have been summarised. I guess if your costs are high enough, you can eat any amount of profit. They clearly need to ge
by Panzer04 2y ago
w.r.t article. Very wordy, could easily have been summarised.
I guess if your costs are high enough, you can eat any amount of profit.
They clearly need to get their expenses under control (if they care about generating an actual profit). There's only so much you can grow once you get to a certain threshold, and they must be getting near it.
Spending 2b on opex seems kinda crazy (3.2b revenue vs 1.2b income). Most games are opex-light, capex-expensive. Their capex is definitely not cheap either, though that seems to be a tradeoff they choose to have.
Of course, this all presumes the people running the company care about generating a profit (by no means a guarantee!). I'm sure all of the employees are making out like bandits, based on other commenters, and if management is happy to spend the money, well, that's all there is to it. It would be hard for anyone to argue with their success in growing their userbase, if nothing else.