11 ms·
Define successful. Are the devs working on the game full-time?
by CooCooCaCha 2y ago
Define successful. Are the devs working on the game full-time?
- sladoledar 2y agoYes. It has an active player base that is growing daily.
- CooCooCaCha 2y agoThat's not what I asked.
- jasonlotito 2y agoYou asked them to define successful. You asked them a question. I see them answering the question and defining successful. You are, by definition, 100% wrong.
- caconym_ 2y agoYou asked them to define successful, and they did (implicitly). The fact that you also provided your own arbitrary definition of successful seems largely irrelevant given that you asked them for their own, regardless of whether VS meets yours.
- jamilton 2y agohttps://www.vintagestory.at/aboutus.html/ https://www.vintagestory.at/aboutus.html/ "The Team - The list of currently active game developers, part-time and full-time" Doesn't say who's full-time, but it's a team of 14 with 3 programmers.
- wtetzner 2y agoHow are these 2 things related? Why do devs need to work on a game full time for it to be successful?
- Kiro 2y agoIf that's your criteria for success then yes, there are many such games that are successful. Do you seriously think Minecraft is the only voxel game that can support its developers full-time?