3 ms·
The visual aspect is important, but can you speed up the simulation by omitting the rendering?
by CraftingLinks 2y ago
The visual aspect is important, but can you speed up the simulation by omitting the rendering?
- theptip 2y agoIsn’t the idea that it’s running the simulation on the GPU; drawing to screen is presumably trivial, the physics is being run per-pixel so there is not much work required to actually draw the scene.
- tcsenpai 2y agoFor me the visual aspect is very important. I want to have a fully browseable frame per frame result. Anyway you can avoid using render sync which basically let the simulation free to run as fast as possible with a minimal overhead for the drawing thing each X step
- tcsenpai 2y agoFor me the visual aspect is very important. I want to have a fully browseable frame per frame result. Anyway you can avoid using render sync which basically let the simulation free to run as fast as possible with a minimal overhead for the drawing thing each X step