3 ms·
I have a long running Alien simulation since some months (with power on and off based on my pc use). I started with a "RGB Triad" Initial Setting preset. The i
by tcsenpai 2y ago
I have a long running Alien simulation since some months (with power on and off based on my pc use).
I started with a "RGB Triad" Initial Setting preset. The incredible thing is that the three types of creatures are forming complex cell-like structures, with different approaches.
I have geometrical "crystals", long strings that try to eat others, spiked structures forming walls...is fascinating.
- CraftingLinks 2y agoThe visual aspect is important, but can you speed up the simulation by omitting the rendering?
- theptip 2y agoIsn’t the idea that it’s running the simulation on the GPU; drawing to screen is presumably trivial, the physics is being run per-pixel so there is not much work required to actually draw the scene.
- tcsenpai 2y agoFor me the visual aspect is very important. I want to have a fully browseable frame per frame result. Anyway you can avoid using render sync which basically let the simulation free to run as fast as possible with a minimal overhead for the drawing thing each X step
- tcsenpai 2y agoFor me the visual aspect is very important. I want to have a fully browseable frame per frame result. Anyway you can avoid using render sync which basically let the simulation free to run as fast as possible with a minimal overhead for the drawing thing each X step