3 ms·
This is a bit light on detail so here's the story of how they managed to get it under the 96k target at the absolute last minute before the competition deadline
by jsheard 2y ago
This is a bit light on detail so here's the story of how they managed to get it under the 96k target at the absolute last minute before the competition deadline.
https://fgiesen.wordpress.com/2012/04/08/metaprogramming-for-madmen/ https://fgiesen.wordpress.com/2012/04/08/metaprogramming-for...
It shouldn't surprise anyone that the author now works on compression middleware for a living.
- redleader55 2y agoA few years before this game, they launched .fr-08 [1] which was a 64k demo which lasts 11:01 minutes and renders full 3d scenes, with music, animations, models, text, etc. It ranked 1st at the 2000 Assembly (The Party). As far as I know, they used the technology from .fr-08 for .kkrieger. [1] - Pouet link: https://www.pouet.net/prod.php?which=1221 https://www.pouet.net/prod.php?which=1221
- ranza 2y agoThey did :) A lot of their tools can be found on their github profile. Its insane to think this was 24 years ago. I still remember seeing fr-08 at had my mind blown. Seeing the credits across the screen after 5 minutes saying "oh hey we still have 7 kb left so heres a bunch of text" :D And that text went on for another 5 minutes until it finally looped. https://github.com/farbrausch/fr_public https://github.com/farbrausch/fr_public