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No, in animated models, there is no gap between polygons. And if you only compute single-polygon coverage, you can’t determine whether for two polygons that eac
by codeflo 2y ago
No, in animated models, there is no gap between polygons. And if you only compute single-polygon coverage, you can’t determine whether for two polygons that each cover 50% of a pixel, they both cover the same 50%, or complementary 50%, or anything in between. In practice, systems like that tend to show something like 25% background, 25% polygon A and 50% polygon B for the seam pixels, depending on draw order. That is, you get 25% background bleed.