2 ms·
This has the risk of you spending time bikeshedding about the engine and forgetting to actually make the game. It's a lot easier to grab a ready made engine li
by theshrike79 2y ago
This has the risk of you spending time bikeshedding about the engine and forgetting to actually make the game.
It's a lot easier to grab a ready made engine like pygame, godot or even Unity and make the damn game first.
Then when you know your concept works you can port it to your custom bespoke engine if it's still a viable idea.