3 ms·
Also anything that requires interop/FFI, syscalls, and lower level stuff. It's extremely hard to record your screen on Go, for example. On Rust this is much mor
by merlindru 2y ago
Also anything that requires interop/FFI, syscalls, and lower level stuff. It's extremely hard to record your screen on Go, for example. On Rust this is much more doable and there even are crates for it
It's not impossible with Go, though. There's an amazing windows impl here: https://github.com/kirides/go-d3d https://github.com/kirides/go-d3d
...but if you look at the code, it's clear that you have to work against the language in some capacity