4 ms·
You don't just need the cameras to see each other, you need them to be perfectly parallel to each other as well, as otherwise they're photographing along a diff
by Denvercoder9 2y ago
You don't just need the cameras to see each other, you need them to be perfectly parallel to each other as well, as otherwise they're photographing along a different plane, which may give conflicting results.
- amluto 2y agoSuppose camera A has line L_A on the camera. A’s optics and marks are both on L_A, so A’s image plane contains L_A and camera B’s image plane also contains L_A (you know the latter because you’ve aligned the cameras so camera B sees L_A). And vice versa: camera A sees L_B. In 3D Euclidean space, two distinct lines define a plane, and both camera’s are photographing planes that contain L_A and L_B, so both cameras are photographing the same plane. More concretely, if the cameras are photographing along different but parallel planes, then they won’t see each other.
- Denvercoder9 2y agoYour solution works in a geometric world, where light propagates in a perfect straight line of infinitesimally small width. That's not true in reality, where light propagates in an ever-expanding cone. More concretely, you can have two cameras photographing along different but parallel planes that do see each other.