4 ms·
Haha, thanks. It was supposed to be a fully 2D game, and several months in we realized we'd run out of RAM for all the sprites with all their rotations. So som
by qingcharles 2y ago
Haha, thanks.
It was supposed to be a fully 2D game, and several months in we realized we'd run out of RAM for all the sprites with all their rotations. So somehow I managed to convert it into a 2D+3D game in two weeks.